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James Bond 007: Everything or Nothing : ウィキペディア英語版 | James Bond 007: Everything or Nothing
''James Bond 007: Everything or Nothing'' is a third-person shooter video game, where the player controls James Bond. Bond is modeled after and voiced by the former James Bond actor Pierce Brosnan, making it his final performance for the character in game or in film. Developed by EA Redwood Shores and published by Electronic Arts. It was released for the PlayStation 2, Xbox, and Nintendo GameCube consoles. The Game Boy Advance version was developed by Griptonite Games and when linked to the GameCube version via the Nintendo GameCube–Game Boy Advance link cable allowed unique premium content. Although the game achieved ''Platinum Hits'' status on the Xbox, it is one of the few games that achieved this status that has not been made backwards compatible with the Xbox 360. This was also the last James Bond game to have an original story and title until the release of ''Blood Stone'' in 2010. Written by Bruce Feirstein, Danny Bilson and Paul Demeo, ''Everything or Nothing'' centers around Bond dealing with the use of nanotechnology as terrorism. It is the second Bond game played in third-person after ''Tomorrow Never Dies'', and is the first Bond game to both feature a two-player cooperative mode and lack deathmatch multiplayer mode〔 (a popular staple in the series). The game features returning actors (such as John Cleese and Judi Dench as Q and M respectively), and contains the Aston Martin V12 Vanquish from Brosnan's final Bond film, ''Die Another Day''. ==Gameplay== The gameplay is a mix of third-person shooting/action sequences and vehicle sequences. In third-person missions, Bond can typically use cover, engage in hand-to-hand combat, use gadgets and perform some context-sensitive actions, while driving sequences primarily involve racing to a specific objective.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「James Bond 007: Everything or Nothing」の詳細全文を読む
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